This Week in Wargaming Episode 24 2-20-09

Welcome to another episode of This Week in Wargaming

This week we are again sponsored by the fine folks at

Rogue Market

Now on to our topics for the week:

Incursion Beta Posted

Privateer Press announces new versions of Warmachine and Hoards comming in 2010

Planet X pulp Sci Fi rules released by Rattrap Productions

Ultraforge Announces Pre Orders for Greater Plaguedemon and Vrock Figures

New Tanhauser Miniatures Released

AE WWII Wendigo Concept Art

Battlefield Evolution Card Sets

DragonBlood Miniatures releases Draconid.

Micro Art WWII Goblins preview

Talisman Dungeon Announced

TGN Talk forum goes Live

Gear Krieg Battlefield Evolution

Warlord releases US Airborne 28mm

Missesenewa Miniatures release Zombie Dogs

 

Download Episode 24 Direct

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This Week in Wargaming Episode 23 2-13-09

Welcome to our Friday the 13th episode. Like clockwork we had plenty of hardware problems but I think I cleared it all up in the editing process.

As allways it was myself, Troy from Samurai Gunslinger.com

And Zac from Tabletop Gaming News

This episode of TWiW was sponsored by:

Rogue Market: Trading Forum for Wargamers

so on to the topics for the night:

Space Hulk returns!

Incursion BoardGame delayed indefinitely in reaction to Space Hulk announcement.

Battlefront Games aquires Gail Force 9

Battlefront Games also aquires Wargames Illustrated Magazine

Ground Zero Games 15mm sci fi armor

AE WWII Hoodo Conjurer Preview Art

AE WWII 2009 release schedule

Colony Command Head Sprues by Pig Iron Productions

Uncharted Seas Undead Battleship Preview

Black Scorpion Previews Fantasy Pirate Figures

Pulp City Necro GI preview

Hydra Miniatures Planet X and Space Aliens Pre Orders

War of the Ring Prices and Product List

Stuio Miniatures post, “strangely familliar” Zombie Hunter Previews


Download Episode 23 Direct

 

 

This Week in Wargaming 22 2-7-09

This Week in Wargaming Episode 22 Recorded on February 7 2009

Topics for this Week are:

Forge World Brass Scorpion

Viking previews from Wargames Factory

AE WWII Krieghexen concept art

Wargods of Aegyptus 2nd Edition

15mm Fantasy Undead from Splintered Light Miniatures

Cipher Studios Online Store now Open

Nexus Games Announce Operation World War II

Wargames Factory 6mm Android Previews

Operation Novogrod expansion for Tanhauser now on sale

TerranScapes releases halfling Homes and New Slate Walls

Battlefield Evoluton add Pacific War and Warbirds of WWII to May release schedule

Cry Havoc online issue 1 Posted

Monsterpocalypse errata posted

New Napoleonic British Artillery Crews from Redline

Nuthin but Net, Fantasy Basketball released

Stuido Miniatures Painted Zombie Previews

 

DOWNLOAD EPISODE 22 DIRECT

This Week in Wargaming 22 available

This Week in Wargaming Episode 22 Recorded on February 7 2009

twiw-squarespace-logo2-300-x-300

Topics for this Week are:

Forge World Brass Scorpion

Viking previews from Wargames Factory

AE WWII Krieghexen concept art

Wargods of Aegyptus 2nd Edition

15mm Fantasy Undead from Splintered Light Miniatures

Cipher Studios Online Store now Open

Nexus Games Announce Operation World War II

Wargames Factory 6mm Android Previews

Operation Novogrod expansion for Tanhauser now on sale

TerranScapes releases halfling Homes and New Slate Walls

Battlefield Evoluton add Pacific War and Warbirds of WWII to May release schedule

Cry Havoc online issue 1 Posted

Monsterpocalypse errata posted

New Napoleonic British Artillery Crews from Redline

Nuthin but Net, Fantasy Basketball released

Stuido Miniatures Painted Zombie Previews

DOWNLOAD EPISODE 22 DIRECT

Latest Imperial Guard Codex Rumors & Plastic Valkyrie Preview

 

ig_valkyrie_copy

Here we have some great rumors for the content of the upcoming Imerial Guard codex for Warhammer 40k. The insert photo is a scan from the upcoming White Dwarf of the Imperial Guard Vakyrie plastic kit that will be relased in wave 1.
Rumors brought to the community by Inmaterium’s: Coballdge and Warseer’s: Scryer in the Darkness

Latest IG tidbits translated from Spanish.

TROOPS

Penal Battalion: 50 pts. 1 Custodian and 9 Penal troopers. Ld 8. Rifle and close combat weapons. Scouts, Stubborn, “Desperate”.

Chimera: 55 pts. 12 10 10 Tank, Amphibious, Mobile Command Vehicle. Multi-laser, hull Heavy Bolter, searchlight and smoke launchers. Options: Upgrade Multi-laser to Heavy Flamer or Heavy Bolter – free; hull Heavy Bolter to Heavy Flamer – free; Storm Bolter or Heavy Stubber +10pts, Hunter-Killer Missile +10pts, Dozer Blade +10 pts, Extra Armour +15pts, Camo Netting +20pts.

FAST ATTACK

Hellhound: 12 12 10 Tank, Fast. Inferno Cannon: 12″ Template, S6 AP4 Heavy 1 (like the previous version but there is no roll to hit and no partials, but reaches 12″).

Devildog: 12 12 10 Tank, Fast. Fusion Cannon: 24″ S8 AP1 Heavy 1, Blast, “Fusion”.

Banewolf: 12 12 10 Tank, Fast. Chemical Cannon: S1 AP3 Heavy 1, Template, Poison (wounds on a 2+ to “targets with resistance”).

HEAVY SUPPORT

– Leman Russ Special Rule: Can choose to move 6″ and fire all weapons or fire nothing and move 6″ +1D6″.

LR Battle Tank: 14 13 10 Tank. Battle Cannon.

LR Exterminator: 14 13 10 Tank. Exterminator Autocannon: Heavy 4, Twin-linked.

LR Vanquisher: 14 13 10 Tank. Vanquisher Cannon: AP2 Heavy 1, +1D6 penetration.

LR Eradicator: 14 13 10 Tank. Eradicator Nova Cannon: 36″ S6 AP4 Heavy 1, Large Blast, Ignores cover saves.

LR Demolisher: 14 13 11 Tank. Demolisher Siege Cannon.

LR Punisher: 14 13 11 Tank. Punisher Gatling Cannon: 24″ S5 AP- Heavy 20.

LR Executioner: 14 13 11 Tank. Executioner Plasma Cannon: 36″ S7 AP2 Heavy 3.

Basilisk: 12 10 10 Tank, Open Topped^.

Medusa: 12 10 10 Tank, Open Topped^. Medusa Siege Gun: 36″ S10 AP2, Heavy Artillery 1, Large Blast. “Fortification Buster” Ammunition: 48″ S10 AP1 Heavy 1, Blast, +1D6 penetration.

Colossus: 12 10 10 Tank, Open Topped^. Colossus Siege Cannon: 24-240″ S6 AP3 Heavy Artillery 1, Large Blast, Ignores cover saves.

Griffon: 12 10 10 Tank, Open Topped^. Griffon Heavy Mortar: 12-48″ S6 AP4 Heavy Artillery 1, Large Blast, can choose to “repeat” (re-roll?) deviation dice roll.

Manticore: 12 10 10 Tank. Storm Eagle Missile: 4 only. 24-120″ S10 AP4 Heavy Artillery 1D3, Large Blast.

Deathstrike: 12 12 10 Tank. Deathstrike Missile: 1 only. 12″-960″ S10 AP1 Heavy Artillery***, Blast (radius 1D3+3″).
Special Rules:
– Cannot be fired on Turn 1. Each turn roll a D6, weapon can be fired on a 6. Modifiers: +1 per turn, -1 for each crew stunned or weapon destroyed results sustained. Can always be fired on the roll of a natural 6.
– Any weapon destoyed results received are ignored, the only effect they have is to delay the launch.
– Hits on vehicles in the area of the Deathstrike Missile are not calculated at half strength but at S10.

^These four can also be enclosed.

Thats it … I have heard on the other hand, from the same guy who took the photos, that:

Ogryns: 25 pts, S5 T5 A3 Sv4+ and have “rabid assault” (Furious Charge?).

Valkyrie: Skimmer. 24″ move. Troops may disembark at any point in its movement, but more than 12″ and they take a dangerous terrain check.

Conscripts: Gone.

==============================

***Note that in the original Spanish, no quantity is given for the number of area effect markers for the Deathstrike. Ref 1D3 on the Manticore

Rumors brought to the community by Boot Camp’s: Mkoll and DakkaDakka’s: Death by Monkeys

Presenting the latest raft of Imperial Guard rumors whipping about the tubes:

– Command Squad Boxes will include all the special weapons in plastic (1 of each), 3 different officer heads, several different close combat weapons (Swords, Fists etc), various embellishments, 2 suits of officer armor, one more practical one more dressy, and 4 Cadians with a few new/special heads.
– The Stormtrooper greens with the shotguns do not imply that IG Stormtroopers will be getting shotguns, but are instead for WH Arbites-style Stormtroopers.
– Stormtroopers will not be released in the first wave, but instead may be released with an Inquisitor supplement oriented around Planetfall.
– The new Ratlings are nice, the new psykers, not so much.
– Commissars still exist in a capacity different to what they do now. They are allowed to attach to certain squads. However once a Commissar Lord is taken they have more freedom and there can be more of them. They are also cheaper(almost half of what they are now).
– IG Sniper Squads, in addition to getting infiltrate, stealth, rangefinders, and sniper rifles will also get camo cloaks.
– Vet Squads probably won’t be upgrades for platoons.
– While sentinels, chimeras, and hellhounds will be able to attach to platoons as support vehicles, demolishers will not.
– Support Squads are different now and are platoon attachments not command squad attachments.
– Basic squad loadout will be 10 Lasguns or 9 Lasguns and a Laspistol for 40 points.
– Platoon Drill will require a vox network.
– Some squads will have access to heavy flamers.
– New Catachan plastics will have scaled down arms.
– No greatcoat plastics.
– Ogryns will be T5, 4+ save, and FNP for the same price they are now.
– Ogryns have no new models. At least not yet. The newish ones are current.
– Some, but not all, tanks will be able to fire sponson weapons as Defensive weapons.
– Cadian Rough Riders will be in the 1.5 wave.
– Leman Russ boxes will include parts to make LRBT, Demolisher, Vanquisher, and Exterminator.
– Chimera boxes will have parts for 3 other variants (including Hellhound). The Chimera will have 6 variants (though some of these sound like they’re just different Chimera weapon options).
– Basilisk boxes may come with parts for Medusas and Griffons.
– While you’ll be able to field more armor, you won’t be able to field an armored company as part of the regular codex.
– And while you’ll be able to field more tanks, the true strength will be the numbers of guardsmen you can field. 110 Points for 25 Guardsmen with nothing but flashlights.
– The Valkyrie will be different from the FW version, but not any huge difference.
– A Spearhead Sentinel is one that is equipped with heavier weapons and meant to be the spearhead of an attacking force. It lacks Scout moves or the like but has slightly better front armor and several variant weapons.

One Day Delay for Episode 22

Hi everyone, my dayjob is encroaching a bit, and I will be delayed one day on this weeks episode. I am also trying to get the new domain for the website up so it will coincide with the new episode release. See you all tomorrow !

 

Big Troy

Episode 21, Fixed

Ok, so the fixed version of episode 21 is now live. I have removed the messed up version and fixed the download links as well so all should be well. If you have already listened to episode 21, there is no need to download the fixed on as the only changes occur after the episode is over.

Sincere apologies to the guys at Dice Like Thunder for the mess up on thier promo, that was my bad, and should not reflect on them at all.

Thanks for your patience everyone and for all of you who gave me the heads up.